Last Update: 14/03/2003 Version 0.3 =========== - Launch can now use any mouse/pointer button (thanks to Nick Rusnov) - Man page fixes (thanks again) - code compilation fixes (and again :) - adoption of a new development model Version 0.2 =========== - carried out significant work on display so it now supports: * no input window * a popup full display input window * an input window whose size is completely set-able * option to control whether input windows are managed by the window manager - user feedback added that tells the end user what action was matched - option to control how long the user feedback appears on the center of the screen - keymaps files, via new Include structure in wayv.conf, used to control what keycodes to send - second gesture matching method that uses the direction the gesture was made in (Pda & Vector) (thanks to Simon Hart) - vector key added to Gesture for direction matching - 2 new processes for Action: * sendkey (send keypress') * kill (kill the last application that was started by wayV) - experimentally extension of exec so starting and placing an X application is a single occurrence (WAYV_MOUSE_START and WAYV_MOUSE_END) - bug fix so straight lines are recognizable (thanks to Simon Hart) - bug fix so command lines in exec are working properly Version 0.1 =========== - first public version - initial documentation - basic configure build script - wayv.conf readable with matrixes storing gesture information - 3 processes in Action: exec (start app), warp (move the mouse) and delay (wait X seconds between processes) - gesture activation via pointer buttons and modifier keys - display: * no input window * popup full screen input window - width of gesture path line set-able |